2DPlatformer
Space-adventure
This game was created for Coursera course:
Game Design and Development 2: 2D Platformer by Michigan State University
Actual modifications to the game:
- Add new level(Level 3)
- New enemy added, flying jet droids (first at level 2)
- Asteorid added as undestroyable enemy (at level3)
- Mass reducer pickup: pickup looks as score pickup, but in dark purple/black color, it causes your player can jump higher (it appears at level 3)
- Replaced all sounds and music in game
- Some smaller changes in level 1 and level 2
- Small changes in UI and menu (eg asteorids moving in main menu
Credits
Created by Roland Aszmann
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